Cubicle Seven im Juni
19 Feb 2011

Der Autor

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Wenn ich nicht gerade spiele verunstalte ich Medien. Kommt einem zu Gute bei eigenen Rollenspielen wie Malmsturm oder Projekten wie Ratten!, Savage Worlds Gentlemens Edition, Scion, Sundered Skies und ein paar anderen. An und für sich bin ich der Erzählonkel, daher auch die große liebe zu FATE. Manchmal muss es aber auch ein Burger statt Steak sein und so wird gern und oft auch Savage Worlds oder wenn es klasisch sein soll Pathfinder und Konsorten gespielt. Ich probier gern und oft Systeme aus aber die eigentliche Leidenschaft sind die Hintergrundwelten.

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Neue Produkte

Ich werde nicht müde zu betonen wie heftig Cubicle Seven in dieser Szene mitmischt. Wollen wir mal sehen was die mesigen Briten von Cubicle 7 für dich im Juni so bereitstellen:
Title: The Smoke
Game Line: Victoriana 2nd Edition
Category: City Sourcebook
Retail Price: $29.99
Size: 160 page Soft Cover
Interior Art: Black and White
Author: Andrew Peregrine
Stock Code: CB7210
ISBN: 978-0-85744-077-8

The soul of a nation, the heart of an Empire.

Welcome to the greatest city in the world. For nearly a thousand years it has stood against fire, plague and revolution, and still it endures.

Thousands flock to the city looking for a new life, only to become fuel for the fire of industry or be broken by vice and despair. But not everyone seeks the wealth of the capital, for amidst the rookeries and old places of the city there is old magic woven into the very stones.

London brings the world to your door; spices from the east, fine linen, fashions from Paris, mysterious artefacts from forgotten nations, opium, absinthe and many other dark delights. There are a thousand temptations and a million ways to enjoy them, and they all await you in the Smoke.

In this book you will find:

An overview of the sights and sounds of the vast metropolis, detailing what it is like to live in London, whatever your station in life.

Detail on how to get around the city, how to find a cab, a hospital, a messenger, the police or even more disreputable company.

A breakdown of the city into its many districts, each with their own distinct flavour.

A selection of NPCs and adventure hooks to draw you into London’s fog-shrouded streets.

***

Title: Fabled Lands Core Rule Book
Game Line: Fabled Lands
Category: Core Rulebook
Retail Price: $29.99
Size: 180 Soft Cover
Interior Art: Black and White
Author: Shane Garvey and Jamie Wallis
Stock Code: CB77320
ISBN: 978-0-85744-074-7

The Fabled Lands Core Rule Book and twelve source books are based on the Gamebooks written in 1995 by Dave Morris and Jamie Thomson.
Harkuna is a world of mystery, intrigue and high adventure. Create campaigns and quests based in your favourite territories from The Fabled Lands: The War-Torn Kingdom of Sokara; the prosperous cities of Golnir (Cities of Gold and Glory), the Purple Ocean (Over the Blood-Dark Sea), north through the Spine of Harkun to The Plains of Howling Darkness, further west to The Court of Hidden Faces in Old Harkuna or east across the ocean to the oriental Lords of the Rising Sun in AkatSuri.
The Role Playing Game has been designed using rules that are based on the original gamebook rules but have been expanded to achieve a party, role play experience. The twelve source books will detail the 6 previously published gamebooks as well as the 6 unpublished ones. Both Dave Morris and Jamie Thomas have had a side-line interest in what has gone into the role playing game to ensure that the original Fabled Lands feel remains intact.

***
Hunter Sheets Issue Two
Game Line: SLA Industries
Category: Supplement
Retail Price: $19.99
Size: 80 pages, Softcover
Interior Art: B&W
Author: Dave Allsop, Jared Earle, Megan Leggo, James Desborough, Tim Dedopulous, Gareth Hanrahan & John Dodd
Stock Code: CB7507
ISBN: 978-1-907204-25-8

HunterSheets return with 20 more enemies to threaten the stability of the industrial giant. In this issue, these missions take the Operatives into the lowest recesses of Downtown where they’ll face monsters as yet unknown by Station Analysis, like members of The Mesha – a powerful serial killer cult, and hunt down traitor subversives like Radio Clash and General Sidi Gejkta that are building massive military forces to stand against SLA.

Off-world, the Krell continue to wreck havoc on Xaime, where Legatus Dorot Binzwald is conducting horrific experiments on the remaining populace. Perhaps worst of all, The Root Dogs, the deadliest of all Conflict Alien races have returned to the World of Progress, and are baying for vengeance.

The cracks in SLA Industries‘ power-base are starting to show, and the dark days have only just begun …

***

Zeeks: Psionics in 2088
Game Line: Interface Zero
Category: Source book
Retail Price: $14.99
Size: Soft cover book, 8.5″ x 11″, 44pp
Interior Art: Black and White/Greyscale
Authors: Curtis and Sarah Lyon
Stock Code: CB76702
ISBN: 978-0-85744-072-3

Wanna Play Some Mind Games?
When Hernando Vasquez walked into the North American Coalition embassy in Madrid and torched everything just by glaring at it, everybody knew: zeeks are among us. Some people hate ‚em; some people love ‚em. And make no mistake about it, tomo, that means most people either want to shoot them or use them to their own ends. But then I suppose that just makes life more interesting, ne?
Have You Got What It Takes?
Zeeks: Psionics In 2088 gives you an opportunity to explore the subculture of zeeks, either as a GM wanting to incorporate them into your game or a player wishing to play a psychic character. Whether you want to have a full-blown campaign focusing on the tumultuous world of psions, or just know what might be lurking back there in the shadows, we’ve got your back —everything from the Psi-Hunters who stalk zeeks to the fringe cults that worship them.
In this book you’ll find:
Loads of information about psions and how they fit into the world of Interface Zero.
Rules for creating psionic characters for Interface Zero, including new Edges, Hindrances and Powers.
A new system for Savage Psionics, without the Power Points – and still Fast, Furious and Fun!
More occupations for your characters, as well as new goodies from Malmart.
Two complete Savage Tales and a half-dozen plot hooks to help bring zeeks into your game.
Stats for new NPC friends and enemies, as well as stats for a few… other things.

This is an expansion for Savage Worlds Interface Zero, and not a stand-alone setting.

***

The Gift: Curse of the Golden Spear part 1
Game Line: Pathfinder Roleplaying Game
Category: Adventure
Retail Price: $19.99
Size: 54 page Softcover, 8.5 by 11
Interior Art: full colour
Author: Jonathan McAnulty
Stock Code: CB76802
ISBN: 978-0-85744-075-4

The shores of Kaidan beckon…
Traveler Beware!

For centuries Kaidan has been isolated from the world. Now, at long last, by Imperial decree, its ports are open to gaijin sailors and merchants. You come to Kaidan, escorting a merchant and the gift he carries, a gift meant for a powerful Kaidanese lord. But Kaidan is cursed and once within its borders you may find that not even death will release you from the Islands’ powerful grip. Do you have what it takes to survive the Curse of the Golden Spear?

The first of a three part campaign, The Gift is an adventure set in the cursed land of Kaidan and is suitable for a group of 5th level characters. Drawing inspiration from Japanese folklore, and fully compatible with the Pathfinder Roleplaying Game, Kaidan is a land of horror and mystery. In Kaidan, demons stalk the land in human form, the dead seldom rest easy, and life is cheap. This adventure serves to introduces players and game masters alike to the cursed realm of Kaidan.

***

Title: QUERP Player’s Companion
Game Line: QUERP (Quick Easy Role Play)
Category: Core Rulebook
Retail Price: $18.99
Size: 62 page soft cover
Interior Art: Black and White
Author: Shane Garvey
Stock Code: CB77302
ISBN: 978-0-85744-073-0

The QUERP Player’s Companion is the perfect supplement for players who are looking to expand their character beyond the Core Rules. There are over 15 new character types to choose from, such as the Necromancer, Alchemist and Templar. There are also all the rules needed to play a non-human character race rather than just human,
This book will allow the players full customization of their characters as well as additions to the existing rules; new spells, special abilities and adventuring gear.
QUERP really is the game of Quick Easy Role Play.

Other books in the series include: The QUERP Core Rule Book, The Gamesmaster’s Companion, The Bestiary, Greenskins, Greenskins Extra, Prisoners of Zontar (adventure) and Mardigan Keep (adventure).

***

Title: Hellas: Threads of Fate – Legacy of the First Age Volume 4
Game Line: HELLAS
Category: Supplement
Retail Price: $9.99
Size: 42 pages, Softcover, 5.5” x 8.5”
Interior Art: Black and White
Author: Kieran Turley
Stock Code: CB75912
ISBN: 978-0-85744-076-1

Millennia ago the scientist Telemikus the Explorer discovered a terrible secret that would grant its possessor the power of the Gods. Today the galaxy teeters on the edge of destruction as this secret is finally revealed. Threads of Fate takes the heroes from the iron skies of Thebes to the graveyard system known as Knossus, birthplace of the Hellenes. Can the heroes stop one man’s fear from tearing apart the universe? Only the fates can tell.

Threads of Fate can be played as a standalone scenario or as part of the Legacy of the First Age campaign.

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